Wednesday, 14 December 2011

Knight Model: UV Layout



After having to go back and just clean up my model a little, the UV's for my knight character are finally laid out. Next up, creating joints (which I've already mapped out) and then onto rigging, which I'm rather excited about even if it's not a fun job. It will be my first official rig since learning how to do so in the second year. Hopefully I'll be able to start animating at the beginning of the holidays. I'll texture my knight during the holidays so I can switch between animating and texturing

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