Friday 31 December 2010

First Section of Martian Cave



Finally finished modelling the first scene for the Martian Cave. All that is needed now is for me to put some textures on it. I also need to tidy things up, such as going back and naming everything so that it is easier for other members of my group to use the scene.

Thursday 30 December 2010

More Martian Cave

Martian Cave- Another Update







Added in more detail to the columns and the side pits. They now look more organic rather than artificial. I plan to move the large central column so it goes diagonally across the scene as well as move the pit behind the column further into the other corner so it is seen more.

Tuesday 21 December 2010

Fully Modeled Character



Finished modeling the charactjavascript:void(0)er. He still looks high though.

Monday 20 December 2010

Character Modeling- Head Part 1



Finally finished modelling the head. This really frustrated me for there were constant bumps around the cheek and chin. however I managed to smooth them out. All that is left now is to add the replacement eyes and put the head on the body.

Monday 13 December 2010

'Killing the Author' With Reference to Moulin Rouge (2001)

'Killing the Author' With Reference to Moulin Rouge

TARDIS Cake

Ok, for those who are wondering I think it's pretty obvious what the cake if for. It was my birthday a few weeks ago (3rd December) and not just any birthday. My 21st. I was really surprised when I walked through the door to find this sitting on the table. Though I'd upload some images of it to show fellow Doctor Who fans.



If anyone is wondering what the card says, it says 'It's our lucky day. Some Doctor is paying us £50 just to paint the inside of this old blue box'



Yes I have a remote controlled Dalek. Dalek Thay to be precise.



Sunday 12 December 2010

Martian Cave: Update



Like the title says, just an update of what I have so far. I rather like how it's turning out, even if I need to do more to the pillars.

Saturday 11 December 2010

Martian Cave- Model



Now that Character Design is out of the way as is the Postmodernism essay, tome to start focusing on Narrative. I've started blocking out the shapes for the pillars in the underground Martian cave. Only rough shaping at the moment but I will be going back and making it look more organic.

Friday 10 December 2010

Character Modeling- Body



Finally got the body modeled. Now onto the head.

Therapeutic Colouring



Just thought I'd post this. There's a lot of mistakes and it is very rough but it was what I was aiming for (colouring wise). I started drawing this at a Rangers meeting and decided to colour it along side writing my Postmodernism essay during the time off with the snow. It was more so because I needed to let of some emotional steam and to take a small break after Character Design. The proportions are way off in terms of feet, arms etc but I do like how it turned out. As for the 25 and 75. We get badges at Rangers for nights away and our leader was giving out 25 badges to my fiends and I and another girl got a 75 nights away badge.

Wednesday 8 December 2010

Transcription Ideas- Music Interpitations

Although I've looked at books for transcription, I've also thought about music to. It was suggested that I could perhaps revisit my summer project and continue to bring to life what I saw when I listened to the piece of music I was assigned.









Another thought was Enya. She's a wonderful singer, famous for her only number one of 'Orinoco Flow'. Her style is very elven and she has contributed to 'The Lord of the Rings' soundtrack. The song I was thinking off is called 'The River Sings' from her album released in 2005 called Amarantine.



The song is sung in a language called Loxian which created for the CD by Roma Ryan

Roma Ryan

I was also thinking of transcribing is a song called Adiemus which was written by Karl Jenkins.

'Adiemus is a collection of song-length pieces featuring harmonised vocal melody against an orchestral background. There are no lyrics as such: instead the vocalists sing syllables and 'words' invented by Jenkins. However, rather than creating musical interest from patterns of phonemes (as in scat singing, or in numerous classical and crossover compositions), the language of Adiemus is carefully stylised so as not to distract the listener's attention from the pitch and timbre of the voice—for example, syllables ending in consonants are rare, in this respect it is similar to Japanese and several other languages. The core concept of Adiemus is that the voice should be allowed to function as nothing more than an instrument'- Wikipedia

Adiemus



However although I've put these down as ideas, I'm drawn more to transcribing either 'The Dragonfly Pool' or 'Journey to the River Sea'. My summer project although could develop further I feel I've lost my attachment to it. I fear if I were to go back I'd not see the same things I did when I first started it.

Monday 6 December 2010

Transcription Idea 2- The Dragonfly Pool

Another of Eva Ibbotson's book I also looked at for transcription was 'The Dragonfly Pool'. Like in 'Journey to the River Sea' the description adds life to the world.

















Transcription Idea 1- Journey to the River Sea

For transcription, I'm thinking of transcribing something with a lot of scenery in it. This is so I can focus on using water colour and other painted textures to really bring out my style and to really make it known. One of the authors I've looked at is Eva Ibbotson. She has wrote many books including 'The Star of Kazan' (my absolute favourite) and The Dragon Fly Pool. I love how she writes in terms of her description. Although she goes into great detail and some descriptions can take up a page or even a chapter (as seen in The Star of Kazan) one never gets bored with it like in most books. Instead I found I saw exactly what she wrote about and was drawn into the world rather than simply put off. I've scanned in the sections from 'Journey to the River Sea' which I feel would benefit from being made in CG. The descriptions really feel as if they could be made with watercolour and other traditional mediums. I've highlighted in blue the description for landscapes and scenery. The green is simply highlighting sounds which I would have to take note off to make it successful and more realistic.















Friday 3 December 2010

One-a-Day

Seeing as there';s an overload of 'One-a-Day' animations, thought I'd post my contribution here. A simple 2D animation I've always admired, mainly for the play upon words and the curtness around it.The animation is called 'Fruity Bird' and although I don't know the creator's real name, she's very well known on Devianart as Dolphy. Although 2D, I also rather like how it's coloured.

Monday 29 November 2010

More Quotes for Moulin Rouge

Just some more quotes found to include in my essay.

'…A mostly Australian production team and crew, American and British pop songs, a Parisian backdrop, the Bollywood-inspired show-within-a-show, numerous anachronisms that refuse to stay confined within the specified time setting of the late nineteenth century – disrupt the Classical ideals of artistic unity and integrity and suggest new postmodern geographies and temporalities.' (Yang, 2010)

'Moulin Rouge, a film that itself is a delirious ode to spectacle, from cabaret and the brothel, to can-can dancing, opera, musical, comedy, dance, theatre, popular music, and film. A postmodern pastiche of popular music styles and hits.' (Kellner, 2003, 6)

Saturday 27 November 2010

The Making of Anthropomorphic Robtos

The Making of Anthropomorphic Robots

Last post for Character Design. I thoroughly enjoyed this project and I'm pleased to say I feel this is the first piece of work I've done which I'm really proud off. I'm glad about some of the comments made in my feedback. Especially about the confidence issue. I aim to be more confident in my work and try and push myself to really create something amazing. I'm also glad that it was pointed out that my style is cute and is my own.

Wednesday 24 November 2010

Character Colours

Bible Cover and Page Layout



I designed the front cover for my character bible. I looked up Native American journals to see what they looked like and found this one which I rather liked.



Also I tried to find a font which looked more Native American but the results would have been inappropriate in terms of reading. All the fonts I found were put together with symbols or images rather than letters.



The page layout for the bible. I've tried to keep it simple but also have an old fashioned feel to it without drawing too much attention.

Villain Finle Edit



Removed some of his highlights from the left side. I feel he looks much more convincing.

Size Comparison Edit



Just removed some of the highlights from the villain. He was too shiny but now I feel he looks a lot more convincing.

Poses



The pose on the right was inspired by



Her arms are slightly in the wrong pose so I changed it to make it more of a 'showing off pose'.



An attack pose. Hope he gets her off or she's going to cause some serious damage to some of his wiring.



This I imagined was Snowdrop's first view of the city. Somethings caught her eye.



Mamma Felora steps in during the battle and uses one of her 'Ivy seeds'. Plus I visualized her giving Iron Claw a talking to. Telling him how he should behave.

Hero and Sidekick Weapons Coloured



Snowdrop's weapons finally coloured. I tried to keep with her colour scheme. Blues browns and yellows to match her outfit.



The same goes with Mamma Felora. Also a simple flap for her bag because as it was pointed out she doesn't have fingers but feathers so opening anything with knots in would be rather difficult.

Tuesday 23 November 2010

Size Comparison Finle



I went back and adjusted the characters height a little. The Villain was too tall and the Sidekick too short. Hopefully they work a lot better now.

Sidekick Coloured



And last of all, the sidekick fully coloured.