Monday, 6 September 2010
I was introduced to the 'Sculpt Geometry Tool' to help shape my model. I don't think we've used this tool yet or at least I don't recall Alan showing it to us. Its rather a useful tool for what I'm creating. Whether it actually is in the long run I'm not sure. It's helped to make my sculpted cube look less symmetrical by allowing me to make dents etc in the geometry without going over the top. The options within the tool are similar to the ones in the skinning one. In both one is able to change the brush size and also the impact it has one the model. also I have the choice on whether I push a piece of the model inwards or pull it out.