Sunday, 3 January 2010

Mirroring and Beveling

I need some help. Why is it when I go to mirror something in Maya, I lose the beveled edges?



2 comments:

  1. Sorry, me again. I'm not stalking you or anything sinister :P Try changing the merge threshold in the mirror settings (where it says polymirror 1 under channel box) to 0.001. :)

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  2. *is getting scared now* lol only joking :). Thanks I'll give that a go.

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