Sunday, 29 November 2009
For Maya, I wasn't planning on hitting so many difficulties. Because of this my timing was thrown out completely. The main problem I had was when I was following tutorial 16. It seemed that anything I did lead to a mistake. The majority of the mistakes were due to the UV's. Whatever I mapped, somehow something was either added into the projector's view or I missed something out.
Although I haven't completed the work, I am pleased in as much as I was able to work through the difficulties and resolve the problems no matter how tough they got. This is a learning experience for me and in future I will start work sooner so that I can then build in contingency to cater for any problems.